Bioshock Infinite–A Love Story

From the moment that I started Bioshock Infinite I was a little worried. I had waited for this game since it was first announced. Way back before we really knew who was in it or what the game was about I had a feeling there was a chance for it to be an amazing experience. Liz_BioBut I knew that there was a chance I would be disappointed.

But since I beat the game in the middle of last week I haven’t been able to get over what might have been my best experience in gaming. I feel in love with the story. I feel in love with the characters, especially Elizabeth and the Lucetes. By the end of the game I didn’t want it to end and I had earnest feelings of worry over the characters.

There are rare occasions when I feel like this about book characters after following them for a long time. In rarer instances I get like that about television or movie characters. In a single video game something like this hasn’t really ever happened. Even in games where I really like the story.

I don’t want to spoil anything for those who haven’t played it, but there is a lot of things in this game that make me think that there is some hope for the game industry. The new trend in video games making hard to stomach political statements is something that I really embrace. And the gaming industry subverting it’s tropes is another thing that needs to happen more often. It’s rare to see games starring women or with women in the leading role that don’t sexualize them or make them simply MacGuffins. While Elizabeth might seem like this she’s really the center of the story. Saying anything more would actually be a spoiler.

Now that I am done I’m playing the new Tomb Raider and I have plans to get my hands on a copy of Last of Us when it comes out.